Friday, May 26, 2017


Current Demo Reel

I continue to pursue my interest of cg. Since I last posted I have learn to rig and model characters. I am working on speeding up my workflow and drawing as well as doing 2d animation and even motion graphics.

Last fall I was giving the opportunity to be an intern animator at the University of Arkansas Global Campus. I make anything from 3d assets to characters to 2d animations and whatever else the team thinks of to create a visual learning experience for students. It's very fun and an incredible program. It only began a few years ago and they're ramping up production in the coming months. It's a great learning experience and I get to use my graphic design degree with my animation and 3d modeling and rigging skills.

Here are some of my creations. More to come soon!

I also got to visit the Northwest Arkansas Fablab recently and gained access to their 3d scanner! They are still working out the bugs and they said I could help! Here are some images from my scans. I am working on perfecting the models.

Lastly, here are a few clips of my character in action! I hope to make more and streamline the process.

Clip 1
Clip 2

One last thing, I forgot! I took animation at Nwacc last Fall. It was an intro class but I got to meet a lot of cool people interested in animation. I help teach a rigging demo using Mixamo's auto rigger and by the end of the semister each student had a entirely original character animation! This was their first time using Maya and I was super impressed. I decided to create a page to post everyone's work and came up with the concept for NWAnimators. Check out our video here.